Class CommandcenterCustomEquipment
- Namespace
- SIMDispatcher.Core.Models
- Assembly
- SIMDispatcher.Core.dll
Enables the creation of custom equipment for units within a command center, which assists in the suggestion process during dispatch operations but does not influence simulation outcomes directly.
public record CommandcenterCustomEquipment : IComparable<CommandcenterCustomEquipment>, IComparable, IEquatable<CommandcenterCustomEquipment>
- Inheritance
-
CommandcenterCustomEquipment
- Implements
- Inherited Members
Properties
Id
public long Id { get; set; }
Property Value
Number
The slot number used for this equipment, ranging from 1 to 20. Each number is unique within the command center.
public int Number { get; set; }
Property Value
Text
The display name of the equipment.
public required string Text { get; set; }
Property Value
Methods
CompareTo(CommandcenterCustomEquipment?)
Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.
public int CompareTo(CommandcenterCustomEquipment? other)
Parameters
other
CommandcenterCustomEquipmentAn object to compare with this instance.
Returns
- int
A value that indicates the relative order of the objects being compared. The return value has these meanings:
Value Meaning Less than zero This instance precedes other
in the sort order.Zero This instance occurs in the same position in the sort order as other
.Greater than zero This instance follows other
in the sort order.
CompareTo(object?)
Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.
public int CompareTo(object? obj)
Parameters
obj
objectAn object to compare with this instance.
Returns
- int
A value that indicates the relative order of the objects being compared. The return value has these meanings:
Value Meaning Less than zero This instance precedes obj
in the sort order.Zero This instance occurs in the same position in the sort order as obj
.Greater than zero This instance follows obj
in the sort order.
Exceptions
- ArgumentException
obj
is not the same type as this instance.
GetCustomUnitEquipment()
public UnitEquipment? GetCustomUnitEquipment()
Returns
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.