Class KeywordEquipment

Namespace
SIMDispatcher.Core.Models
Assembly
SIMDispatcher.Core.dll

Represents a specific type of equipment associated with a keyword, detailing the quantity needed and the type of equipment. This record is used to manage equipment requirements for specific emergency scenarios as specified by keywords.

public record KeywordEquipment : IComparable<KeywordEquipment>, IComparable, IEquatable<KeywordEquipment>
Inheritance
KeywordEquipment
Implements
Inherited Members

Properties

Amount

The amount of this equipment type required for the associated emergency scenario.

public int Amount { get; set; }

Property Value

int

Equipment

The type of equipment required, represented as an enum of UnitEquipment.

public UnitEquipment Equipment { get; set; }

Property Value

UnitEquipment

Id

public long Id { get; set; }

Property Value

long

Methods

CompareTo(KeywordEquipment?)

Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.

public int CompareTo(KeywordEquipment? other)

Parameters

other KeywordEquipment

An object to compare with this instance.

Returns

int

A value that indicates the relative order of the objects being compared. The return value has these meanings:

Value Meaning
Less than zero This instance precedes other in the sort order.
Zero This instance occurs in the same position in the sort order as other.
Greater than zero This instance follows other in the sort order.

CompareTo(object?)

Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.

public int CompareTo(object? obj)

Parameters

obj object

An object to compare with this instance.

Returns

int

A value that indicates the relative order of the objects being compared. The return value has these meanings:

Value Meaning
Less than zero This instance precedes obj in the sort order.
Zero This instance occurs in the same position in the sort order as obj.
Greater than zero This instance follows obj in the sort order.

Exceptions

ArgumentException

obj is not the same type as this instance.

ToString()

Returns a string that represents the current object.

public override string ToString()

Returns

string

A string that represents the current object.