Class Missionload

Namespace
SIMDispatcher.Core.Models
Assembly
SIMDispatcher.Core.dll

Represents a data structure for scheduling simulated emergencies based on time and category within a dispatch center's operational plans. This record allows setting specific hours and the corresponding number of emergencies to be generated.

public record Missionload : IComparable<Missionload>, IComparable, IEquatable<Missionload>
Inheritance
Missionload
Implements
Inherited Members

Properties

Amount

The amount of emergencies to be generated during the specified hour until the next defined hour in the schedule. For example, setting Hour to 10 and Amount to 15 means 15 emergencies will be generated starting at 10:00 until the next hour set in another Missionload item.

public int Amount { get; set; }

Property Value

int

Category

The category of mission this load applies to, influencing the type of emergencies simulated.

public MissionCategory Category { get; set; }

Property Value

MissionCategory

CommandcenterId

Identifier for the command center associated with this Missionload.

public long CommandcenterId { get; set; }

Property Value

long

Hour

The hour of the day (0-23) this load starts. Represents the start time for generating the specified amount of emergencies.

public int Hour { get; set; }

Property Value

int

Id

public long Id { get; set; }

Property Value

long

Methods

CompareTo(Missionload?)

Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.

public int CompareTo(Missionload? other)

Parameters

other Missionload

An object to compare with this instance.

Returns

int

A value that indicates the relative order of the objects being compared. The return value has these meanings:

Value Meaning
Less than zero This instance precedes other in the sort order.
Zero This instance occurs in the same position in the sort order as other.
Greater than zero This instance follows other in the sort order.

CompareTo(object?)

Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.

public int CompareTo(object? obj)

Parameters

obj object

An object to compare with this instance.

Returns

int

A value that indicates the relative order of the objects being compared. The return value has these meanings:

Value Meaning
Less than zero This instance precedes obj in the sort order.
Zero This instance occurs in the same position in the sort order as obj.
Greater than zero This instance follows obj in the sort order.

Exceptions

ArgumentException

obj is not the same type as this instance.

IsValid()

Validates the properties of the Missionload to ensure they are within specified limits and appropriate settings.

public bool IsValid()

Returns

bool

True if the Amount is within the range of 0-23 and the Category is not set to 'NotSet'; otherwise, false.

ToString()

Returns a string that represents the current object.

public override string ToString()

Returns

string

A string that represents the current object.